说明

支持IE 9+、Firefox、Chrome、Safari、Opera以及Mobile Chrome(Android 2.2+)、Mobile Safari(iOS 5+)

var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });

function preload() {
    game.load.atlasJSONHash('bot', 'assets/sprites/running_bot.png', 'assets/sprites/running_bot.json');
}

var bot;

function create() {

    //  This sprite is using a texture atlas for all of its animation data
    bot = game.add.sprite(200, 200, 'bot');

    //  Here we add a new animation called 'run'
    //  We haven't specified any frames because it's using every frame in the texture atlas
    bot.animations.add('run');

    //  And this starts the animation playing by using its key ("run")
    //  15 is the frame rate (15fps)
    //  true means it will loop when it finishes
    bot.animations.play('run', 15, true);

}

function update() {

    bot.x -= 2;

    if (bot.x < -bot.width)
    {
        bot.x = game.world.width;
    }

}

下载

所有的demo源码都可以访问github项目主页下载

下载所有demo

在线代码编辑

使用这个在线代码编辑器可以不用下载和安装任何东西就可以看到运行效果

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